Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/Managed' Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/MonoBleedingEdge/etc' Input System module state changed to: Initialized. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. Initialize engine version: 2022.3.60f1 (5f63fdee6d95) [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/UnitySubsystems GfxDevice: creating device client; threaded=1; jobified=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce RTX 2060 SUPER (ID=0x1f06) Vendor: NVIDIA VRAM: 8006 MB Driver: 32.0.15.7688 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.282 seconds - Finished resetting the current domain, in 0.002 seconds Initializing input. Using Windows.Gaming.Input Input initialized. Initialized touch support. [PhysX] Initialized MultithreadedTaskDispatcher with 16 workers. UnloadTime: 8.621600 ms Logs at C:/Users/rudde/AppData/LocalLow/Colossal Order/Cities Skylines II/Logs Game version: 1.3.3f1 (1166.34240) [5841.24389] 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403473 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0600bb0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x00000297a0600ad8 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x00000297a060088b (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x00000297a05d65fb (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x00000297a05d5f43 (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__51> (Game.SceneFlow.GameManager/d__51&) 0x00000297a05d5aa3 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x00000297426a2bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe3f9115 (UnityPlayer) 0x00007ffdbe3930e4 (UnityPlayer) 0x00007ffdbe3935af (UnityPlayer) 0x00007ffdbe393021 (UnityPlayer) 0x00007ffdbe40d52f (UnityPlayer) 0x00007ffdbe1eff0b (UnityPlayer) 0x00007ffdbe1ef987 (UnityPlayer) 0x00007ffdbe1f0ec1 (UnityPlayer) 0x00007ffdbe1f12c5 (UnityPlayer) 0x00007ffdbe1dede0 (UnityPlayer) 0x00007ffdbe1def0f (UnityPlayer) 0x00007ffdbe428318 (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart Type: Desktop OS: Windows 11 (10.0.22631) 64bit System memory: 15.850 GB Graphics device: NVIDIA GeForce RTX 2060 SUPER (Version: Direct3D 11.0 [level 11.1]) Graphics memory: 7.818 GB Max texture size: 16384 Shader level: 50 3D textures: True Shadows: True Compute: True CPU: Intel(R) Core(TM) i7-10700 CPU @ 2.90GHz Core count: 16 Platform: WindowsPlayer Screen resolution: 1920x1080x120 Window resolution: 1920x1080 DPI: 96 Rendering Threading Mode: LegacyJobified CLR: 4.0.30319.42000 Modding runtime: Builtin Scripting runtime: Mono 6.13.0 (Visual Studio built mono) 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403473 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0600bb0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x00000297a0600ad8 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x00000297a06008ab (Mono JIT Code) Game.SceneFlow.GameManager:SetNativeStackTrace () 0x00000297a05d65fb (Mono JIT Code) Game.SceneFlow.GameManager/d__51:MoveNext () 0x00000297a05d5f43 (Mono JIT Code) System.Runtime.CompilerServices.AsyncVoidMethodBuilder:Startd__51> (Game.SceneFlow.GameManager/d__51&) 0x00000297a05d5aa3 (Mono JIT Code) Game.SceneFlow.GameManager:Awake () 0x00000297426a2bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe3f9115 (UnityPlayer) 0x00007ffdbe3930e4 (UnityPlayer) 0x00007ffdbe3935af (UnityPlayer) 0x00007ffdbe393021 (UnityPlayer) 0x00007ffdbe40d52f (UnityPlayer) 0x00007ffdbe1eff0b (UnityPlayer) 0x00007ffdbe1ef987 (UnityPlayer) 0x00007ffdbe1f0ec1 (UnityPlayer) 0x00007ffdbe1f12c5 (UnityPlayer) 0x00007ffdbe1dede0 (UnityPlayer) 0x00007ffdbe1def0f (UnityPlayer) 0x00007ffdbe428318 (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart Setting breakpad minidump AppID = 949230 SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561199071371355 [API loaded no] [FileSystem] [ERROR] Failed to add 'C:/Users/rudde/AppData/LocalLow/Colossal Order/Cities Skylines II\Saves\76561199071371355\AutoSave30-October-20-10-33.cok' to 'FileSystemDataSource' data source ICSharpCode.SharpZipLib.Zip.ZipException: Cannot find central directory at ICSharpCode.SharpZipLib.Zip.ZipFile.ReadEntries () [0x00045] in :0 at ICSharpCode.SharpZipLib.Zip.ZipFile..ctor (System.IO.Stream stream, System.Boolean leaveOpen) [0x00079] in :0 at ICSharpCode.SharpZipLib.Zip.ZipFile..ctor (System.IO.Stream stream) [0x00000] in :0 at Colossal.IO.AssetDatabase.FileSystemDataSource.PopulateFromPackage (System.Boolean warnCollision, System.Boolean priorityData, Colossal.Hash128 packageGuid, System.Collections.Generic.List`1[T] newData) [0x00031] in :0 at Colossal.IO.AssetDatabase.FileSystemDataSource.AddEntry (Colossal.IO.AssetDatabase.DataSourceModification modification, System.Boolean warnCollision, System.String path, System.Type type, System.Int64 size, System.Int64 offset, System.Boolean priorityData, Colossal.Hash128 guid, Colossal.Hash128 package, System.String packageEntryName, System.Boolean fromCache, System.Collections.Generic.List`1[T] newData) [0x00246] in :0 at Colossal.IO.AssetDatabase.FileSystemDataSource.PopulateFromDirectory (System.String root, System.Boolean priorityData, System.Threading.CancellationToken ct, System.Collections.Generic.List`1[T] newData) [0x0026a] in :0 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403a72 (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000297a040324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0402f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000297a04028cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000297ee8a901b (Mono JIT Code) Colossal.Logging.UnityLogger:Error (System.Exception,object) 0x000002975100dcc2 (Mono JIT Code) Colossal.IO.AssetDatabase.FileSystemDataSource:PopulateFromDirectory (string,bool,System.Threading.CancellationToken,System.Collections.Generic.List`1>) 0x000002975100c0d3 (Mono JIT Code) Colossal.IO.AssetDatabase.FileSystemDataSource/d__73:MoveNext () 0x000002975100bb8b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1>>:Startd__73> (Colossal.IO.AssetDatabase.FileSystemDataSource/d__73&) 0x000002975100b27b (Mono JIT Code) Colossal.IO.AssetDatabase.FileSystemDataSource:PopulateDataSource (bool,System.Threading.CancellationToken,Colossal.TaskProgress) 0x000002975100a4e0 (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase`1/d__105:MoveNext () 0x0000029751009fbb (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startd__105> (Colossal.IO.AssetDatabase.AssetDatabase`1/d__105&) 0x0000029751009e53 (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase`1:PopulateFromDataSource (bool,System.Threading.CancellationToken,Colossal.TaskProgress) 0x000002975100977b (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0/<g__UpdateDatabase|0>d:MoveNext () 0x00000297510094c3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startc__DisplayClass100_0/<g__UpdateDatabase|0>d> (Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0/<g__UpdateDatabase|0>d&) 0x000002975100928b (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0:g__UpdateDatabase|0 (Colossal.IO.AssetDatabase.IAssetDatabaseInternal) 0x000002974f7c2eac (Mono JIT Code) System.Linq.Enumerable/SelectEnumerableIterator`2:MoveNext () 0x0000029750f9f20a (Mono JIT Code) System.Threading.Tasks.Task:WhenAll (System.Collections.Generic.IEnumerable`1) 0x0000029751008b2b (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0/<b__1>d:MoveNext () 0x000002975100833b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:Startc__DisplayClass100_0/<b__1>d> (Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0/<b__1>d&) 0x0000029751007f93 (Mono JIT Code) Colossal.IO.AssetDatabase.AssetDatabase/<>c__DisplayClass100_0:b__1 () 0x000002974f7c0b55 (Mono JIT Code) System.Threading.Tasks.Task`1:InnerInvoke () 0x00000297a05f06b4 (Mono JIT Code) System.Threading.Tasks.Task:Execute () 0x00000297a05f0663 (Mono JIT Code) System.Threading.Tasks.Task:ExecutionContextCallback (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05f047b (Mono JIT Code) System.Threading.Tasks.Task:ExecuteWithThreadLocal (System.Threading.Tasks.Task&) 0x00000297a05f00db (Mono JIT Code) System.Threading.Tasks.Task:ExecuteEntry (bool) 0x00000297a05dffbb (Mono JIT Code) System.Threading.Tasks.Task:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem () 0x00000297a05e8a5a (Mono JIT Code) System.Threading.ThreadPoolWorkQueue:Dispatch () 0x00000297a05e823b (Mono JIT Code) System.Threading._ThreadPoolWaitCallback:PerformWaitCallback () 0x00000297a05e8395 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_bool (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd3be9cd (mono-2.0-bdwgc) mono_thread_has_sufficient_execution_stack 0x00007ffdbd3c1c33 (mono-2.0-bdwgc) mono_thread_has_sufficient_execution_stack 0x00007ffdbd3af9ab (mono-2.0-bdwgc) mono_profiler_init_etw 0x00007ffdbd3afbbe (mono-2.0-bdwgc) mono_profiler_init_etw 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart [UI] [ERROR] Error: 'game.activeScreen.update' was not called before getValueUnsafe! While executing JS :15:23 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000297a040324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0402f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000297a04028cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000297ee941883 (Mono JIT Code) Colossal.Logging.UnityLogger:Error (object) 0x00000297e9113e2e (Mono JIT Code) Colossal.UI.CoLogHandler:WriteLog (cohtml.Net.Severity,string,ulong) 0x00000297e91136e8 (Mono JIT Code) cohtml.Net.LogHandler:SwigDirectorWriteLog (int,string,ulong,intptr) 0x00000297e90ded83 (Mono JIT Code) (wrapper native-to-managed) cohtml.Net.LogHandler:SwigDirectorWriteLog (int,intptr,ulong,intptr) 0x00007ffd4d0151f5 (cohtml_Unity3DPlugin) CSharp_SystemCacheStats_ImageCacheStats_OrphanedImages_get 0x00007ffd4d01e6cc (cohtml_Unity3DPlugin) FillUnityDefaultShaderMapping 0x00007ffd4c6e2717 (cohtml.WindowsDesktop) cohtml::IInternationalizationManager::IInternationalizationManager 0x00007ffd4c6e0a84 (cohtml.WindowsDesktop) cohtml::IInternationalizationManager::IInternationalizationManager 0x00007ffd4c9ca9ca (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffd4c9cb2c2 (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffd4b1d227b (v8) v8::internal::Assembler::emit_xor 0x00007ffd4b1d14e0 (v8) v8::internal::Assembler::emit_xor 0x00007ffd4b1d1930 (v8) v8::internal::Assembler::emit_xor 0x00007ffd4b1d1713 (v8) v8::internal::Assembler::emit_xor 0x00007ffd4afa2f10 (v8) v8::internal::Assembler::emit_xor 0x00007ffd4af30834 (v8) v8::internal::Assembler::emit_xor 0x00007ffd4af30834 (v8) v8::internal::Assembler::emit_xor 0x00007ffd4af30834 (v8) v8::internal::Assembler::emit_xor 0x00007ffd4af30834 (v8) v8::internal::Assembler::emit_xor 0x0000026d000aaa40 (()) 0x0000026d0009a360 (()) 0x0000026d000ca9cf (()) 0x0000026d000d6c32 (()) 0x0000026d000c95ae (()) 0x00007ffd4af30834 (v8) v8::internal::Assembler::emit_xor 0x0000026d000c9e95 (()) 0x0000026d000dafd2 (()) 0x00007ffd4af2e8ac (v8) v8::internal::Assembler::emit_xor 0x00007ffd4af2e4af (v8) v8::internal::Assembler::emit_xor 0x00007ffd4b2d4038 (v8) v8::internal::Assembler::emit_xor 0x00007ffd4b2d37bf (v8) v8::internal::Assembler::emit_xor 0x00007ffd4b10c86e (v8) v8::internal::Assembler::emit_xor 0x00007ffd4ca9ac35 (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffd4c856f00 (cohtml.WindowsDesktop) cohtml::media::IDemuxerPlaybackCallbacks::IDemuxerPlaybackCallbacks 0x00007ffd4ca9e1e1 (cohtml.WindowsDesktop) cohtml::ITimeZoneProvider::ITimeZoneProvider 0x00007ffd4c98ce97 (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffd4c98b574 (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffd4d022207 (cohtml_Unity3DPlugin) FillUnityDefaultShaderMapping 0x00000297f475132f (Mono JIT Code) (wrapper managed-to-native) cohtml.Net.cohtmlNativePINVOKE:View_Advance (System.Runtime.InteropServices.HandleRef,uint,double) 0x00000297f475121b (Mono JIT Code) cohtml.Net.View:Advance (uint,double) 0x00000297f475112b (Mono JIT Code) Colossal.UI.UIView:Update () 0x00000297f4750f6b (Mono JIT Code) Colossal.UI.UISystem:Update () 0x00000297f4750d9b (Mono JIT Code) Colossal.UI.UIManager:Update () 0x00000297f4750cab (Mono JIT Code) Game.SceneFlow.GameManager:UpdateUI () 0x00000297a53f4cb3 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x00000297426a2bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe390436 (UnityPlayer) 0x00007ffdbe390571 (UnityPlayer) 0x00007ffdbe0609e0 (UnityPlayer) 0x00007ffdbe1d0048 (UnityPlayer) 0x00007ffdbe1d0234 (UnityPlayer) 0x00007ffdbe1d0752 (UnityPlayer) 0x00007ffdbe42277b (UnityPlayer) 0x00007ffdbe42514b (UnityPlayer) 0x00007ffdbe4284ab (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart [UI] [ERROR] JS Error: assetdb://gameui/index.js:1: Error: 'game.activeScreen.update' was not called before getValueUnsafe! 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000297a040324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0402f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000297a04028cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000297ee941883 (Mono JIT Code) Colossal.Logging.UnityLogger:Error (object) 0x00000297e9113e2e (Mono JIT Code) Colossal.UI.CoLogHandler:WriteLog (cohtml.Net.Severity,string,ulong) 0x00000297e91136e8 (Mono JIT Code) cohtml.Net.LogHandler:SwigDirectorWriteLog (int,string,ulong,intptr) 0x00000297e90ded83 (Mono JIT Code) (wrapper native-to-managed) cohtml.Net.LogHandler:SwigDirectorWriteLog (int,intptr,ulong,intptr) 0x00007ffd4d0151f5 (cohtml_Unity3DPlugin) CSharp_SystemCacheStats_ImageCacheStats_OrphanedImages_get 0x00007ffd4d01e6cc (cohtml_Unity3DPlugin) FillUnityDefaultShaderMapping 0x00007ffd4caa0245 (cohtml.WindowsDesktop) cohtml::ITimeZoneProvider::ITimeZoneProvider 0x00007ffd4ca9eba3 (cohtml.WindowsDesktop) cohtml::ITimeZoneProvider::ITimeZoneProvider 0x00007ffd4ca9e1fe (cohtml.WindowsDesktop) cohtml::ITimeZoneProvider::ITimeZoneProvider 0x00007ffd4c98ce97 (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffd4c98b574 (cohtml.WindowsDesktop) cohtml::IViewListener::IViewListener 0x00007ffd4d022207 (cohtml_Unity3DPlugin) FillUnityDefaultShaderMapping 0x00000297f475132f (Mono JIT Code) (wrapper managed-to-native) cohtml.Net.cohtmlNativePINVOKE:View_Advance (System.Runtime.InteropServices.HandleRef,uint,double) 0x00000297f475121b (Mono JIT Code) cohtml.Net.View:Advance (uint,double) 0x00000297f475112b (Mono JIT Code) Colossal.UI.UIView:Update () 0x00000297f4750f6b (Mono JIT Code) Colossal.UI.UISystem:Update () 0x00000297f4750d9b (Mono JIT Code) Colossal.UI.UIManager:Update () 0x00000297f4750cab (Mono JIT Code) Game.SceneFlow.GameManager:UpdateUI () 0x00000297a53f4cb3 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x00000297426a2bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe390436 (UnityPlayer) 0x00007ffdbe390571 (UnityPlayer) 0x00007ffdbe0609e0 (UnityPlayer) 0x00007ffdbe1d0048 (UnityPlayer) 0x00007ffdbe1d0234 (UnityPlayer) 0x00007ffdbe1d0752 (UnityPlayer) 0x00007ffdbe42277b (UnityPlayer) 0x00007ffdbe42514b (UnityPlayer) 0x00007ffdbe4284ab (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart [UI] [ERROR] JS Error (Line): (()=>{var e={639:(e,t,n)=>{var s;s=function(e,t,n){"use strict";var s=void 0!==t;if((t=t||{})._Initialized)return t;var i=[2,0,3,0];function a(){this.events={}}function o(e,t){this.code=e,this.context=t}for(var r in a.prototype._createClear=function(e,n,s,i){return function(){var a=e.events[n];if(a){var o=-1;if(void 0===s){for(var r=0;r:DeserializeImplementation (T_REF&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7782e85 (Mono JIT Code) Colossal.OdinSerializer.ComplexTypeSerializer`1:ReadValue (Colossal.OdinSerializer.IDataReader) 0x00000298a777e42e (Mono JIT Code) Colossal.OdinSerializer.ListFormatter`1:DeserializeImplementation (System.Collections.Generic.List`1&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a67863d5 (Mono JIT Code) Colossal.OdinSerializer.AnySerializer:ReadValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a7779763 (Mono JIT Code) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation (T_REF&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a6785bb5 (Mono JIT Code) Colossal.OdinSerializer.AnySerializer:ReadValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a6780fc0 (Mono JIT Code) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a677e513 (Mono JIT Code) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak (System.IO.Stream,Colossal.OdinSerializer.DataFormat,Colossal.OdinSerializer.DeserializationContext) 0x00000298a677a043 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset:Load (System.Collections.Generic.HashSet`1) 0x00000298a6779913 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset:Load () 0x00000299081de95b (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass105_3:g__OnEntryIsInActivePlaysetChanged|15 (Colossal.Hash128,bool) 0x00000299081b18a2 (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource/d__25:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x00000297a05ed0d3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05f13d3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05e16b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x00000297a05e160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x00000299081b2cfb (Mono JIT Code) Game.Threading.UnityTask/d__2:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000002974f5d71c3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (bool) 0x000002974f5d7073 (Mono JIT Code) System.Threading.Tasks.TaskCompletionSource`1:TrySetResult (bool) 0x000002974f63b703 (Mono JIT Code) System.Threading.Tasks.TaskCompletionSource`1:SetResult (bool) 0x00000299081b3f0b (Mono JIT Code) Game.Threading.UnityTask/<>c__DisplayClass2_0:b__0 (UnityEngine.Rendering.AsyncGPUReadbackRequest) 0x000002974f5d2ad4 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void__this___AsyncGPUReadbackRequest (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe0e1f28 (UnityPlayer) 0x00007ffdbe0e23db (UnityPlayer) 0x00007ffdbe1d0048 (UnityPlayer) 0x00007ffdbe1d0234 (UnityPlayer) 0x00007ffdbe1d0752 (UnityPlayer) 0x00007ffdbe42277b (UnityPlayer) 0x00007ffdbe42514b (UnityPlayer) 0x00007ffdbe4284ab (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart [FileSystem] [WARN] Lost serialization data for entry "m_FireHazardModifier" of type "FloatingPoint" in node "" because a serialized member of that name could not be found in type Game.Prefabs.ZoneProperties. 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000297a040324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0402f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000297a04028cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000299082645d3 (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (object) 0x0000029908264553 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset/OdinLogger:LogWarning (string) 0x0000029908264341 (Mono JIT Code) Colossal.OdinSerializer.DebugContext:LogWarning (string) 0x00000298a777970b (Mono JIT Code) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation (T_REF&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7782e85 (Mono JIT Code) Colossal.OdinSerializer.ComplexTypeSerializer`1:ReadValue (Colossal.OdinSerializer.IDataReader) 0x00000298a777e42e (Mono JIT Code) Colossal.OdinSerializer.ListFormatter`1:DeserializeImplementation (System.Collections.Generic.List`1&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a67863d5 (Mono JIT Code) Colossal.OdinSerializer.AnySerializer:ReadValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a7779763 (Mono JIT Code) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation (T_REF&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a6785bb5 (Mono JIT Code) Colossal.OdinSerializer.AnySerializer:ReadValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a6780fc0 (Mono JIT Code) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a677e513 (Mono JIT Code) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak (System.IO.Stream,Colossal.OdinSerializer.DataFormat,Colossal.OdinSerializer.DeserializationContext) 0x00000298a677a043 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset:Load (System.Collections.Generic.HashSet`1) 0x00000298a6779913 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset:Load () 0x00000299081de95b (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass105_3:g__OnEntryIsInActivePlaysetChanged|15 (Colossal.Hash128,bool) 0x00000299081b18a2 (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource/d__25:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x00000297a05ed0d3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05f13d3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05e16b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x00000297a05e160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x00000299081b2cfb (Mono JIT Code) Game.Threading.UnityTask/d__2:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000002974f5d71c3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (bool) 0x000002974f5d7073 (Mono JIT Code) System.Threading.Tasks.TaskCompletionSource`1:TrySetResult (bool) 0x000002974f63b703 (Mono JIT Code) System.Threading.Tasks.TaskCompletionSource`1:SetResult (bool) 0x00000299081b3f0b (Mono JIT Code) Game.Threading.UnityTask/<>c__DisplayClass2_0:b__0 (UnityEngine.Rendering.AsyncGPUReadbackRequest) 0x000002974f5d2ad4 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void__this___AsyncGPUReadbackRequest (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe0e1f28 (UnityPlayer) 0x00007ffdbe0e23db (UnityPlayer) 0x00007ffdbe1d0048 (UnityPlayer) 0x00007ffdbe1d0234 (UnityPlayer) 0x00007ffdbe1d0752 (UnityPlayer) 0x00007ffdbe42277b (UnityPlayer) 0x00007ffdbe42514b (UnityPlayer) 0x00007ffdbe4284ab (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart [FileSystem] [WARN] Lost serialization data for entry "m_FireHazardModifier" of type "FloatingPoint" in node "" because a serialized member of that name could not be found in type Game.Prefabs.ZoneProperties. 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000297a040324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0402f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000297a04028cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000299082645d3 (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (object) 0x0000029908264553 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset/OdinLogger:LogWarning (string) 0x0000029908264341 (Mono JIT Code) Colossal.OdinSerializer.DebugContext:LogWarning (string) 0x00000298a777970b (Mono JIT Code) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation (T_REF&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7782e85 (Mono JIT Code) Colossal.OdinSerializer.ComplexTypeSerializer`1:ReadValue (Colossal.OdinSerializer.IDataReader) 0x00000298a777e42e (Mono JIT Code) Colossal.OdinSerializer.ListFormatter`1:DeserializeImplementation (System.Collections.Generic.List`1&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a67863d5 (Mono JIT Code) Colossal.OdinSerializer.AnySerializer:ReadValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a7779763 (Mono JIT Code) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation (T_REF&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a6785bb5 (Mono JIT Code) Colossal.OdinSerializer.AnySerializer:ReadValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a6780fc0 (Mono JIT Code) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a677e513 (Mono JIT Code) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak (System.IO.Stream,Colossal.OdinSerializer.DataFormat,Colossal.OdinSerializer.DeserializationContext) 0x00000298a677a043 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset:Load (System.Collections.Generic.HashSet`1) 0x00000298a6779913 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset:Load () 0x00000299081de95b (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass105_3:g__OnEntryIsInActivePlaysetChanged|15 (Colossal.Hash128,bool) 0x00000299081b18a2 (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource/d__25:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x00000297a05ed0d3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05f13d3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05e16b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x00000297a05e160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x00000299081b2cfb (Mono JIT Code) Game.Threading.UnityTask/d__2:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000002974f5d71c3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (bool) 0x000002974f5d7073 (Mono JIT Code) System.Threading.Tasks.TaskCompletionSource`1:TrySetResult (bool) 0x000002974f63b703 (Mono JIT Code) System.Threading.Tasks.TaskCompletionSource`1:SetResult (bool) 0x00000299081b3f0b (Mono JIT Code) Game.Threading.UnityTask/<>c__DisplayClass2_0:b__0 (UnityEngine.Rendering.AsyncGPUReadbackRequest) 0x000002974f5d2ad4 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void__this___AsyncGPUReadbackRequest (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe0e1f28 (UnityPlayer) 0x00007ffdbe0e23db (UnityPlayer) 0x00007ffdbe1d0048 (UnityPlayer) 0x00007ffdbe1d0234 (UnityPlayer) 0x00007ffdbe1d0752 (UnityPlayer) 0x00007ffdbe42277b (UnityPlayer) 0x00007ffdbe42514b (UnityPlayer) 0x00007ffdbe4284ab (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart [FileSystem] [WARN] Lost serialization data for entry "m_FireHazardModifier" of type "FloatingPoint" in node "" because a serialized member of that name could not be found in type Game.Prefabs.ZoneProperties. 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000297a040324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0402f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000297a04028cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000299082645d3 (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (object) 0x0000029908264553 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset/OdinLogger:LogWarning (string) 0x0000029908264341 (Mono JIT Code) Colossal.OdinSerializer.DebugContext:LogWarning (string) 0x00000298a777970b (Mono JIT Code) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation (T_REF&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7782e85 (Mono JIT Code) Colossal.OdinSerializer.ComplexTypeSerializer`1:ReadValue (Colossal.OdinSerializer.IDataReader) 0x00000298a777e42e (Mono JIT Code) Colossal.OdinSerializer.ListFormatter`1:DeserializeImplementation (System.Collections.Generic.List`1&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a67863d5 (Mono JIT Code) Colossal.OdinSerializer.AnySerializer:ReadValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a7779763 (Mono JIT Code) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation (T_REF&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a6785bb5 (Mono JIT Code) Colossal.OdinSerializer.AnySerializer:ReadValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a6780fc0 (Mono JIT Code) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a677e513 (Mono JIT Code) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak (System.IO.Stream,Colossal.OdinSerializer.DataFormat,Colossal.OdinSerializer.DeserializationContext) 0x00000298a677a043 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset:Load (System.Collections.Generic.HashSet`1) 0x00000298a6779913 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset:Load () 0x00000299081de95b (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass105_3:g__OnEntryIsInActivePlaysetChanged|15 (Colossal.Hash128,bool) 0x00000299081b18a2 (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource/d__25:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x00000297a05ed0d3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05f13d3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05e16b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x00000297a05e160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x00000299081b2cfb (Mono JIT Code) Game.Threading.UnityTask/d__2:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000002974f5d71c3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (bool) 0x000002974f5d7073 (Mono JIT Code) System.Threading.Tasks.TaskCompletionSource`1:TrySetResult (bool) 0x000002974f63b703 (Mono JIT Code) System.Threading.Tasks.TaskCompletionSource`1:SetResult (bool) 0x00000299081b3f0b (Mono JIT Code) Game.Threading.UnityTask/<>c__DisplayClass2_0:b__0 (UnityEngine.Rendering.AsyncGPUReadbackRequest) 0x000002974f5d2ad4 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void__this___AsyncGPUReadbackRequest (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe0e1f28 (UnityPlayer) 0x00007ffdbe0e23db (UnityPlayer) 0x00007ffdbe1d0048 (UnityPlayer) 0x00007ffdbe1d0234 (UnityPlayer) 0x00007ffdbe1d0752 (UnityPlayer) 0x00007ffdbe42277b (UnityPlayer) 0x00007ffdbe42514b (UnityPlayer) 0x00007ffdbe4284ab (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart [FileSystem] [WARN] Lost serialization data for entry "m_FireHazardModifier" of type "FloatingPoint" in node "" because a serialized member of that name could not be found in type Game.Prefabs.ZoneProperties. 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000297a040324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0402f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000297a04028cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000299082645d3 (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (object) 0x0000029908264553 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset/OdinLogger:LogWarning (string) 0x0000029908264341 (Mono JIT Code) Colossal.OdinSerializer.DebugContext:LogWarning (string) 0x00000298a777970b (Mono JIT Code) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation (T_REF&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7782e85 (Mono JIT Code) Colossal.OdinSerializer.ComplexTypeSerializer`1:ReadValue (Colossal.OdinSerializer.IDataReader) 0x00000298a777e42e (Mono JIT Code) Colossal.OdinSerializer.ListFormatter`1:DeserializeImplementation (System.Collections.Generic.List`1&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a67863d5 (Mono JIT Code) Colossal.OdinSerializer.AnySerializer:ReadValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a7779763 (Mono JIT Code) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation (T_REF&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a6785bb5 (Mono JIT Code) Colossal.OdinSerializer.AnySerializer:ReadValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a6780fc0 (Mono JIT Code) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a677e513 (Mono JIT Code) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak (System.IO.Stream,Colossal.OdinSerializer.DataFormat,Colossal.OdinSerializer.DeserializationContext) 0x00000298a677a043 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset:Load (System.Collections.Generic.HashSet`1) 0x00000298a6779913 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset:Load () 0x00000299081de95b (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass105_3:g__OnEntryIsInActivePlaysetChanged|15 (Colossal.Hash128,bool) 0x00000299081b18a2 (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource/d__25:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x00000297a05ed0d3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05f13d3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05e16b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x00000297a05e160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x00000299081b2cfb (Mono JIT Code) Game.Threading.UnityTask/d__2:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000002974f5d71c3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (bool) 0x000002974f5d7073 (Mono JIT Code) System.Threading.Tasks.TaskCompletionSource`1:TrySetResult (bool) 0x000002974f63b703 (Mono JIT Code) System.Threading.Tasks.TaskCompletionSource`1:SetResult (bool) 0x00000299081b3f0b (Mono JIT Code) Game.Threading.UnityTask/<>c__DisplayClass2_0:b__0 (UnityEngine.Rendering.AsyncGPUReadbackRequest) 0x000002974f5d2ad4 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void__this___AsyncGPUReadbackRequest (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe0e1f28 (UnityPlayer) 0x00007ffdbe0e23db (UnityPlayer) 0x00007ffdbe1d0048 (UnityPlayer) 0x00007ffdbe1d0234 (UnityPlayer) 0x00007ffdbe1d0752 (UnityPlayer) 0x00007ffdbe42277b (UnityPlayer) 0x00007ffdbe42514b (UnityPlayer) 0x00007ffdbe4284ab (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart [FileSystem] [WARN] Lost serialization data for entry "m_FireHazardModifier" of type "FloatingPoint" in node "" because a serialized member of that name could not be found in type Game.Prefabs.ZoneProperties. 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000297a040324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0402f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000297a04028cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x00000299082645d3 (Mono JIT Code) Colossal.Logging.UnityLogger:Warn (object) 0x0000029908264553 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset/OdinLogger:LogWarning (string) 0x0000029908264341 (Mono JIT Code) Colossal.OdinSerializer.DebugContext:LogWarning (string) 0x00000298a777970b (Mono JIT Code) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation (T_REF&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7782e85 (Mono JIT Code) Colossal.OdinSerializer.ComplexTypeSerializer`1:ReadValue (Colossal.OdinSerializer.IDataReader) 0x00000298a777e42e (Mono JIT Code) Colossal.OdinSerializer.ListFormatter`1:DeserializeImplementation (System.Collections.Generic.List`1&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a67863d5 (Mono JIT Code) Colossal.OdinSerializer.AnySerializer:ReadValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a7779763 (Mono JIT Code) Colossal.OdinSerializer.ReflectionFormatter`1:DeserializeImplementation (T_REF&,Colossal.OdinSerializer.IDataReader) 0x00000298a77771c1 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a7776d53 (Mono JIT Code) Colossal.OdinSerializer.BaseFormatter`1:Colossal.OdinSerializer.IFormatter.Deserialize (Colossal.OdinSerializer.IDataReader) 0x00000298a6785bb5 (Mono JIT Code) Colossal.OdinSerializer.AnySerializer:ReadValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a6780fc0 (Mono JIT Code) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak (Colossal.OdinSerializer.IDataReader) 0x00000298a677e513 (Mono JIT Code) Colossal.OdinSerializer.SerializationUtility:DeserializeValueWeak (System.IO.Stream,Colossal.OdinSerializer.DataFormat,Colossal.OdinSerializer.DeserializationContext) 0x00000298a677a043 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset:Load (System.Collections.Generic.HashSet`1) 0x00000298a6779913 (Mono JIT Code) Colossal.IO.AssetDatabase.PrefabAsset:Load () 0x00000299081de95b (Mono JIT Code) Game.SceneFlow.GameManager/<>c__DisplayClass105_3:g__OnEntryIsInActivePlaysetChanged|15 (Colossal.Hash128,bool) 0x00000299081b18a2 (Mono JIT Code) Colossal.IO.AssetDatabase.ParadoxModsDataSource/d__25:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x00000297a05ed0d3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05f13d3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05e16b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x00000297a05e160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x00000299081b2cfb (Mono JIT Code) Game.Threading.UnityTask/d__2:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000002974f5d71c3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (bool) 0x000002974f5d7073 (Mono JIT Code) System.Threading.Tasks.TaskCompletionSource`1:TrySetResult (bool) 0x000002974f63b703 (Mono JIT Code) System.Threading.Tasks.TaskCompletionSource`1:SetResult (bool) 0x00000299081b3f0b (Mono JIT Code) Game.Threading.UnityTask/<>c__DisplayClass2_0:b__0 (UnityEngine.Rendering.AsyncGPUReadbackRequest) 0x000002974f5d2ad4 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_void__this___AsyncGPUReadbackRequest (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe0e1f28 (UnityPlayer) 0x00007ffdbe0e23db (UnityPlayer) 0x00007ffdbe1d0048 (UnityPlayer) 0x00007ffdbe1d0234 (UnityPlayer) 0x00007ffdbe1d0752 (UnityPlayer) 0x00007ffdbe42277b (UnityPlayer) 0x00007ffdbe42514b (UnityPlayer) 0x00007ffdbe4284ab (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-00000298FC111010.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000002990749B020.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-0000029907750010.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000002990794F110.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-00000298A74D7020.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-00000297B78C2C00.dll C:\build\output\Unity-Technologies\mono\mono\eglib\gpath.c:115: assertion 'filename != NULL' failed Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-0000029907D340E0.dll Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Cities Skylines II/Cities2_Data/MonoBleedingEdge/data-000002990A560080.dll [SceneFlow] [WARN] Trying to add null prefab in FR_FireHouse01/ObjectSubObjects 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000297a040324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0402f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000297a04028cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000002990b547753 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object,object) 0x00000297eeb5a5b9 (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x0000029901ce345b (Mono JIT Code) Game.Prefabs.PrefabInitializeSystem:OnUpdate () 0x00000298a793dc0b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000298a7937c9f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000298fa72dce3 (Mono JIT Code) Game.Prefabs.PrefabSystem:OnUpdate () 0x00000298a793dc0b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000298a7937c9f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000297f4750c33 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x00000297a53f4ca3 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x00000297426a2bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe390436 (UnityPlayer) 0x00007ffdbe390571 (UnityPlayer) 0x00007ffdbe0609e0 (UnityPlayer) 0x00007ffdbe1d0048 (UnityPlayer) 0x00007ffdbe1d0234 (UnityPlayer) 0x00007ffdbe1d0752 (UnityPlayer) 0x00007ffdbe42277b (UnityPlayer) 0x00007ffdbe42514b (UnityPlayer) 0x00007ffdbe4284ab (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Trying to add null prefab in FR_FireHouse01/ObjectSubObjects 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000297a040324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0402f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000297a04028cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000002990b547753 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object,object) 0x00000297eeb5a5b9 (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x0000029901ce345b (Mono JIT Code) Game.Prefabs.PrefabInitializeSystem:OnUpdate () 0x00000298a793dc0b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000298a7937c9f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000298fa72dce3 (Mono JIT Code) Game.Prefabs.PrefabSystem:OnUpdate () 0x00000298a793dc0b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000298a7937c9f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000297f4750c33 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x00000297a53f4ca3 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x00000297426a2bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe390436 (UnityPlayer) 0x00007ffdbe390571 (UnityPlayer) 0x00007ffdbe0609e0 (UnityPlayer) 0x00007ffdbe1d0048 (UnityPlayer) 0x00007ffdbe1d0234 (UnityPlayer) 0x00007ffdbe1d0752 (UnityPlayer) 0x00007ffdbe42277b (UnityPlayer) 0x00007ffdbe42514b (UnityPlayer) 0x00007ffdbe4284ab (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart [SceneFlow] [WARN] Trying to add null prefab in FR_FireHouse01/ObjectSubObjects 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403b0a (Mono JIT Code) Colossal.Logging.CustomLogHandler:PostProcessFormat (UnityEngine.LogType,Colossal.Logging.Level,UnityEngine.Object,string,Colossal.Logging.ILog,System.Exception) 0x00000297a040324b (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0402f11 (Mono JIT Code) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) 0x00000297a04028cd (Mono JIT Code) Colossal.Logging.UnityLogger:Log (Colossal.Logging.Level,string,System.Exception) 0x000002990b547753 (Mono JIT Code) Colossal.Logging.UnityLogger:WarnFormat (string,object,object) 0x00000297eeb5a5b9 (Mono JIT Code) Game.Prefabs.PrefabSystem:AddPrefab (Game.Prefabs.PrefabBase,string,Game.Prefabs.PrefabBase,Game.Prefabs.ComponentBase) 0x0000029901ce345b (Mono JIT Code) Game.Prefabs.PrefabInitializeSystem:OnUpdate () 0x00000298a793dc0b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000298a7937c9f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000298fa72dce3 (Mono JIT Code) Game.Prefabs.PrefabSystem:OnUpdate () 0x00000298a793dc0b (Mono JIT Code) Unity.Entities.SystemBase:Update () 0x00000298a7937c9f (Mono JIT Code) Game.UpdateSystem:Update (Game.SystemUpdatePhase) 0x00000297f4750c33 (Mono JIT Code) Game.SceneFlow.GameManager:UpdateWorld () 0x00000297a53f4ca3 (Mono JIT Code) Game.SceneFlow.GameManager:Update () 0x00000297426a2bb8 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void__this__ (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe390436 (UnityPlayer) 0x00007ffdbe390571 (UnityPlayer) 0x00007ffdbe0609e0 (UnityPlayer) 0x00007ffdbe1d0048 (UnityPlayer) 0x00007ffdbe1d0234 (UnityPlayer) 0x00007ffdbe1d0752 (UnityPlayer) 0x00007ffdbe42277b (UnityPlayer) 0x00007ffdbe42514b (UnityPlayer) 0x00007ffdbe4284ab (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Unloading 761 unused Assets to reduce memory usage. Loaded Objects now: 203045. Total: 174.307300 ms (FindLiveObjects: 12.261100 ms CreateObjectMapping: 17.677600 ms MarkObjects: 143.456700 ms DeleteObjects: 0.911600 ms) Virtual texturing: Deleting GPU cache BC7 RT Virtual texturing: Deleting GPU cache BC7 RT Game terminated successfully 0x00007ffdbe62304d (UnityPlayer) UnityMain 0x00007ffdbe622dc8 (UnityPlayer) UnityMain 0x00007ffdbe6097c9 (UnityPlayer) UnityMain 0x00007ffdbeca9bf1 (UnityPlayer) UnityMain 0x00007ffdbdc8af25 (UnityPlayer) 0x00000297a06010e3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object) 0x00000297a0600ffb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0403473 (Mono JIT Code) Colossal.Logging.CustomLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) 0x00000297a0600bb0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object) 0x00000297a0600ad8 (Mono JIT Code) UnityEngine.Debug:Log (object) 0x000002993812f96b (Mono JIT Code) Game.SceneFlow.GameManager/d__64:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000002974f5d71c3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (bool) 0x0000029750e17ad3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (bool) 0x00000297511020fb (Mono JIT Code) Game.SceneFlow.AsyncHelpers/d__0:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f805a (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:InvokeAction (object) 0x00000297a05f24c5 (Mono JIT Code) System.Threading.Tasks.AwaitTaskContinuation:RunCallback (System.Threading.ContextCallback,object,System.Threading.Tasks.Task&) 0x00000297a05f2323 (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation:Run (System.Threading.Tasks.Task,bool) 0x00000297a05edee7 (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x000002974f5d8af3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (TResult_REF) 0x000002974f5d8b73 (Mono JIT Code) System.Threading.Tasks.TaskFactory/CompleteOnInvokePromise:Invoke (System.Threading.Tasks.Task) 0x00000297a05edddc (Mono JIT Code) System.Threading.Tasks.Task:FinishContinuations () 0x00000297a05ed753 (Mono JIT Code) System.Threading.Tasks.Task:FinishStageThree () 0x00000297a05ed0d3 (Mono JIT Code) System.Threading.Tasks.Task`1:TrySetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05f13d3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.VoidTaskResult) 0x00000297a05e16b3 (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder`1:SetResult (System.Threading.Tasks.Task`1) 0x00000297a05e160b (Mono JIT Code) System.Runtime.CompilerServices.AsyncTaskMethodBuilder:SetResult () 0x00000297510fcceb (Mono JIT Code) Game.SceneFlow.GameManager/d__109:MoveNext () 0x00000297a05ef2a2 (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:InvokeMoveNext (object) 0x00000297a0481fee (Mono JIT Code) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a0481c6b (Mono JIT Code) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) 0x00000297a05ef15b (Mono JIT Code) System.Runtime.CompilerServices.AsyncMethodBuilderCore/MoveNextRunner:Run () 0x00000297a53f7f0a (Mono JIT Code) System.Threading.Tasks.SynchronizationContextAwaitTaskContinuation/<>c:<.cctor>b__7_0 (object) 0x00000297a53f7e14 (Mono JIT Code) UnityEngine.UnitySynchronizationContext/WorkRequest:Invoke () 0x00000297a53f7303 (Mono JIT Code) UnityEngine.UnitySynchronizationContext:Exec () 0x00000297a53f70fb (Mono JIT Code) UnityEngine.UnitySynchronizationContext:ExecuteTasks () 0x00000295cdf81575 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr) 0x00007ffdbd444b7e (mono-2.0-bdwgc) mono_jit_set_domain 0x00007ffdbd37d204 (mono-2.0-bdwgc) mono_object_get_virtual_method 0x00007ffdbd37d37c (mono-2.0-bdwgc) mono_runtime_invoke 0x00007ffdbe42f309 (UnityPlayer) UnityMain 0x00007ffdbe1e0c07 (UnityPlayer) 0x00007ffdbe1d0048 (UnityPlayer) 0x00007ffdbe1d0234 (UnityPlayer) 0x00007ffdbe1d0752 (UnityPlayer) 0x00007ffdbe42277b (UnityPlayer) 0x00007ffdbe42514b (UnityPlayer) 0x00007ffdbe4284ab (UnityPlayer) 0x00007ffdbe42874b (UnityPlayer) UnityMain 0x00007ff6b4dd11f2 (Cities2) 0x00007ffeb70f259d (KERNEL32) BaseThreadInitThunk 0x00007ffeb7aeaf78 (ntdll) RtlUserThreadStart Input System module state changed to: ShutdownInProgress. Input System polling thread exited. Input System module state changed to: Shutdown. Memory Statistics: [ALLOC_TEMP_TLS] TLS Allocator StackAllocators : [ALLOC_TEMP_MAIN] Peak usage frame count: [8.0 KB-16.0 KB]: 1349 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 1204 frames, [64.0 KB-128.0 KB]: 2 frames, [128.0 KB-256.0 KB]: 1 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 4 frames, [4.0 MB-8.0 MB]: 5 frames Initial Block Size 4.0 MB Current Block Size 8.0 MB Peak Allocated Bytes 8.0 MB Overflow Count 61814 [ALLOC_TEMP_Loading.AsyncRead] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 378 B Overflow Count 0 [ALLOC_TEMP_Loading.PreloadManager] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 198.5 KB Overflow Count 10 [ALLOC_TEMP_Background Job.Worker 8] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 6] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 0] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 10] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 9] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 5] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 14] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 6] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 4] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 14] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 3] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 13] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 12] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_EnlightenWorker] x 4 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 15] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 1] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 1.7 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 2] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 1.6 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 7] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_[GraniteSDK] Transcoder Thread] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 141 B Overflow Count 0 [ALLOC_TEMP_[GraniteSDK] Resolver Thread] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 139 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 5] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_UnityGfxDeviceWorker] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 70.5 KB Overflow Count 7 [ALLOC_TEMP_Job.Worker 9] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_AssetGarbageCollectorHelper] x 15 Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 138 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 13] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 8] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 7] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 1] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.2 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 2] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 3.2 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 3] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 66 B Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 11] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_Job.Worker 10] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 0] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_HIDInput] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 10.9 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 11] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Job.Worker 12] Initial Block Size 256.0 KB Current Block Size 256.0 KB Peak Allocated Bytes 2.3 KB Overflow Count 0 [ALLOC_TEMP_Background Job.Worker 4] Initial Block Size 32.0 KB Current Block Size 32.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_TEMP_BatchDeleteObjects] Initial Block Size 64.0 KB Current Block Size 64.0 KB Peak Allocated Bytes 54 B Overflow Count 0 [ALLOC_DEFAULT] Dual Thread Allocator Peak main deferred allocation count 2798 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 308304 32B: 42 Subsections = 21504 buckets. Failed count: 182321 48B: 20 Subsections = 6826 buckets. Failed count: 171177 64B: 19 Subsections = 4864 buckets. Failed count: 23970 80B: 17 Subsections = 3481 buckets. Failed count: 19286 96B: 5 Subsections = 853 buckets. Failed count: 81711 112B: 4 Subsections = 585 buckets. Failed count: 25807 128B: 5 Subsections = 640 buckets. Failed count: 39319 [ALLOC_DEFAULT_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 78 frames, [64.0 MB-128.0 MB]: 495 frames, [128.0 MB-256.0 MB]: 840 frames, [256.0 MB-0.50 GB]: 1154 frames Requested Block Size 16.0 MB Peak Block count 21 Peak Allocated memory 510.2 MB Peak Large allocation bytes 252.0 MB [ALLOC_DEFAULT_THREAD] Peak usage frame count: [8.0 MB-16.0 MB]: 1411 frames, [16.0 MB-32.0 MB]: 1 frames, [128.0 MB-256.0 MB]: 1 frames, [256.0 MB-0.50 GB]: 1154 frames Requested Block Size 16.0 MB Peak Block count 4 Peak Allocated memory 366.0 MB Peak Large allocation bytes 315.7 MB [ALLOC_TEMP_JOB_1_FRAME] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_2_FRAMES] Initial Block Size 2.0 MB Used Block Count 0 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_4_FRAMES (JobTemp)] Initial Block Size 2.0 MB Used Block Count 1 Overflow Count (too large) 0 Overflow Count (full) 0 [ALLOC_TEMP_JOB_ASYNC (Background)] Initial Block Size 1.0 MB Used Block Count 1 Overflow Count (too large) 6 Overflow Count (full) 0 [ALLOC_GFX] Dual Thread Allocator Peak main deferred allocation count 20 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 308304 32B: 42 Subsections = 21504 buckets. Failed count: 182321 48B: 20 Subsections = 6826 buckets. Failed count: 171177 64B: 19 Subsections = 4864 buckets. Failed count: 23970 80B: 17 Subsections = 3481 buckets. Failed count: 19286 96B: 5 Subsections = 853 buckets. Failed count: 81711 112B: 4 Subsections = 585 buckets. Failed count: 25807 128B: 5 Subsections = 640 buckets. Failed count: 39319 [ALLOC_GFX_MAIN] Peak usage frame count: [128.0 KB-256.0 KB]: 79 frames, [1.0 MB-2.0 MB]: 1 frames, [2.0 MB-4.0 MB]: 1276 frames, [4.0 MB-8.0 MB]: 1207 frames, [8.0 MB-16.0 MB]: 3 frames, [64.0 MB-128.0 MB]: 1 frames Requested Block Size 16.0 MB Peak Block count 2 Peak Allocated memory 77.3 MB Peak Large allocation bytes 64.0 MB [ALLOC_GFX_THREAD] Peak usage frame count: [8.0 KB-16.0 KB]: 1360 frames, [16.0 KB-32.0 KB]: 1 frames, [32.0 KB-64.0 KB]: 31 frames, [256.0 KB-0.5 MB]: 1175 frames Requested Block Size 16.0 MB Peak Block count 1 Peak Allocated memory 306.4 KB Peak Large allocation bytes 0 B [ALLOC_CACHEOBJECTS] Dual Thread Allocator Peak main deferred allocation count 45 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 308304 32B: 42 Subsections = 21504 buckets. Failed count: 182321 48B: 20 Subsections = 6826 buckets. Failed count: 171177 64B: 19 Subsections = 4864 buckets. Failed count: 23970 80B: 17 Subsections = 3481 buckets. Failed count: 19286 96B: 5 Subsections = 853 buckets. Failed count: 81711 112B: 4 Subsections = 585 buckets. Failed count: 25807 128B: 5 Subsections = 640 buckets. Failed count: 39319 [ALLOC_CACHEOBJECTS_MAIN] Peak usage frame count: [32.0 MB-64.0 MB]: 80 frames, [256.0 MB-0.50 GB]: 2487 frames Requested Block Size 4.0 MB Peak Block count 64 Peak Allocated memory 292.0 MB Peak Large allocation bytes 84.2 MB [ALLOC_CACHEOBJECTS_THREAD] Peak usage frame count: [2.0 MB-4.0 MB]: 2566 frames, [4.0 MB-8.0 MB]: 1 frames Requested Block Size 4.0 MB Peak Block count 2 Peak Allocated memory 6.4 MB Peak Large allocation bytes 0 B [ALLOC_TYPETREE] Dual Thread Allocator Peak main deferred allocation count 0 [ALLOC_BUCKET] Large Block size 4.0 MB Used Block count 1 Peak Allocated bytes 4.0 MB Failed Allocations. Bucket layout: 16B: 144 Subsections = 147456 buckets. Failed count: 308304 32B: 42 Subsections = 21504 buckets. Failed count: 182321 48B: 20 Subsections = 6826 buckets. Failed count: 171177 64B: 19 Subsections = 4864 buckets. Failed count: 23970 80B: 17 Subsections = 3481 buckets. Failed count: 19286 96B: 5 Subsections = 853 buckets. Failed count: 81711 112B: 4 Subsections = 585 buckets. Failed count: 25807 128B: 5 Subsections = 640 buckets. Failed count: 39319 [ALLOC_TYPETREE_MAIN] Peak usage frame count: [8.0 KB-16.0 KB]: 80 frames, [128.0 KB-256.0 KB]: 2487 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 141.5 KB Peak Large allocation bytes 0 B [ALLOC_TYPETREE_THREAD] Peak usage frame count: [8.0 KB-16.0 KB]: 2567 frames Requested Block Size 2.0 MB Peak Block count 1 Peak Allocated memory 14.0 KB Peak Large allocation bytes 0 B